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Hi, I'm Alex

I’m looking for a position that challenges my skills and passion for transmedia storytelling, and utilize my educational background as well as my ability to work perfectly in teams.

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I am an extremely resourceful person willing to learn on the go, able to create visually appealing and working projects in a short amount of time. Not knowing how to do something is not a impediment to achieve what I set my mind to.

Positions

Art and Environment Director

at Macula Interactive

August 2021 — Current

CDMX, Mexico

 

Senior Designer - Partner at Toothly

Jul 2019 — Current

Chihuahua, Mexico

 

Showcase - Lumigami, First place
at Student Design Competition
at ACM/IEEE International Conference
on Human - Robot Interaction

Mar 2019 — Mar 2019

Daegu, South Korea

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Showcase - Lumigami at Inédito
Design Week Mexico

Oct 2019 — Oct 2019

CDMX, Mexico

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Animator for collections at
Mercedes-Benz Fashion Week

Sep 2019 — Oct 2019

Mexico, Ciudad De, Mexico

 

Showcase - Teogonía del Ser Humano
at ZONAMACO

Feb 2019 — Feb 2019

CDMX, Mexico

Skills

2D Illustration, 3D Generalist, Creative Direction, Game Design, Interactive animation, Procedural Animation

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Game Engines: Unity, Unreal Engine, Godot

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Programming Languages: Java, Python, C#, C++

 

Languages: English, Spanish, French

 

Additional Skills: Arduino, Carpentry, Experience Design, Fabrication

Modeling, Octane, Rhino, Side Fx Houdini, Spark AR

Mediums

2D Animations, 3D Animations, 3D Illustrations, 3D Printed Prototypes Augmented Reality, Bad Decisions When I'm Drunk, Blueprints, Character Animations, Character Designs, Comics, Console, Games - Mobile, Games - VR, Illustrations, Interactive Designs, Interactive Installations, Motion Graphics, Photography, Posters, Product Designs, Projection Mapping, Products - Digital, Products - Physical, Physical Props, Prototypes, Short Stories, UX Designs, Video Mapping, Virtual Reality

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