Hi, I'm Alex
I’m looking for a position that challenges my skills and passion for transmedia storytelling, and utilize my educational background as well as my ability to work perfectly in teams.
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I am an extremely resourceful person willing to learn on the go, able to create visually appealing and working projects in a short amount of time. Not knowing how to do something is not a impediment to achieve what I set my mind to.
Positions
Art and Environment Director
at Macula Interactive
August 2021 — Current
CDMX, Mexico
Senior Designer - Partner at Toothly
Jul 2019 — Current
Chihuahua, Mexico
Showcase - Lumigami, First place
at Student Design Competition
at ACM/IEEE International Conference
on Human - Robot Interaction
Mar 2019 — Mar 2019
Daegu, South Korea
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Showcase - Lumigami at Inédito
Design Week Mexico
Oct 2019 — Oct 2019
CDMX, Mexico
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Animator for collections at
Mercedes-Benz Fashion Week
Sep 2019 — Oct 2019
Mexico, Ciudad De, Mexico
Showcase - Teogonía del Ser Humano
at ZONAMACO
Feb 2019 — Feb 2019
CDMX, Mexico
Skills
2D Illustration, 3D Generalist, Creative Direction, Game Design, Interactive animation, Procedural Animation
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Game Engines: Unity, Unreal Engine, Godot
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Programming Languages: Java, Python, C#, C++
Languages: English, Spanish, French
Additional Skills: Arduino, Carpentry, Experience Design, Fabrication
Modeling, Octane, Rhino, Side Fx Houdini, Spark AR
Mediums
2D Animations, 3D Animations, 3D Illustrations, 3D Printed Prototypes Augmented Reality, Bad Decisions When I'm Drunk, Blueprints, Character Animations, Character Designs, Comics, Console, Games - Mobile, Games - VR, Illustrations, Interactive Designs, Interactive Installations, Motion Graphics, Photography, Posters, Product Designs, Projection Mapping, Products - Digital, Products - Physical, Physical Props, Prototypes, Short Stories, UX Designs, Video Mapping, Virtual Reality